The BlendTexture property returns or sets the Blend texture colors with material colors option for a prism map. Returns a Boolean.
Syntax
object.BlendTexture
object.BlendTexture = BlendTexture
Parameter |
Type |
Description |
BlendTexture |
Boolean |
required; true to blend texture colors with material colors |
Remarks
A texture must be applied to a prism map (ApplyTexture) before the BlendTexture property can be set.
Example 1
This example returns the state of blending texture colors for a prism map.
Debug.Print Prism Map.BlendTexture
Example 2
This example enables the blending of texture colors for a prism map.
PrismMap.BlendTexture = True
Used by: PrismMap object