BlendTexture Property

 

The BlendTexture property returns or sets the Blend texture colors with material colors option for a prism map. Returns a Boolean.

 

Syntax

object.BlendTexture

object.BlendTexture = BlendTexture

 

Parameter

Type

Description

BlendTexture

Boolean

required; true to blend texture colors with material colors

 

Remarks

A texture must be applied to a prism map (ApplyTexture) before the BlendTexture property can be set.

 

Example 1

This example returns the state of blending texture colors for a prism map.

 

Debug.Print Prism Map.BlendTexture

 

Example 2

This example enables the blending of texture colors for a prism map.

 

PrismMap.BlendTexture = True

 

Used by: PrismMap object