The TextureFill property returns or sets the texture fill properties for a prism map. Returns a FillFormat object. This is a read-only property.
Syntax
object.TextureFill
Remarks
To see the texture mapping, set the ColorMethod property to mvPrismColorArea.
Example
This example changes the pattern for the texture fill of a prism map.
PrismMap.TextureFill.Pattern = "Diagonal Cross"
Used by: PrismMap object