TextureFill Property

 

The TextureFill property returns or sets the texture fill properties for a prism map. Returns a FillFormat object. This is a read-only property.

 

Syntax

object.TextureFill

 

Remarks

To see the texture mapping, set the ColorMethod property to mvPrismColorArea.

 

Example

This example changes the pattern for the texture fill of a prism map.

 

PrismMap.TextureFill.Pattern = "Diagonal Cross"

 

Used by: PrismMap object