Note: Instruction names are case insensitive (\fs50, \FS50, \Fs50 or \fS50 are all valid).
\aX Insert
an ANSI character with code given by X (0 to 255).
\b Embolden
text.
\date Inserts
the date when text is output.
\dnX Moves
text baseline down X% of current font size.
\f"X" Change
to the typeface named X.
\fsX Change
font size to X% of current size.
\i Italicize
text.
\plain Set
"plain" text (normal weight, no italic, underlining or strikethrough).
\rpX Restore
current position to position #X (1-20) on the current line.
\spX Save
current position as position #X (1-20) on the current line.
\strike Strikethrough
text.
\time Inserts
the time when text is output.
\upX Moves
text baseline up X% of current font size.
\ul Underline
text.
[Note: The \sp and \rp instructions only refer to positions on the same line.]
The following instructions allow the text color to be set to an arbitrary RGB (Red,Green,Blue) value:
\rgbrX Sets
amount of red in an RGB text color (X=0 to 255).
\rgbgX Sets
amount of green in an RGB text color (X=0 to 255).
\rgbbX Sets
amount of blue in an RGB text color (X=0 to 255).
The following instructions are provided to make it easy to set basic text colors:
\black Sets
text color to black.
\blue Sets
text color to blue.
\green
Sets text color to green.
\cyan Sets
text color to cyan.
\red Sets
text color to red.
\magenta Sets
text color to magenta.
\yellow Sets
text color to yellow.
\white Sets
text color to white.
\gray Sets
text color to gray.